Hello, i played this game on crazy games, and it was really fun, my only criticism is that once you have maxed out all of the cards, you cant level them up anymore, so I would revamp the leveling requirement to exponentially get higher and higher, rather than it just being the level multiplied by 3.
about map size, I think you'll like the next map I'm working on, it won't have borders, infinite size xD
about improving the appearance of the maps, yes, it is in my todolist to add elements, to improve the atmosphere as you commented
about losing items, it's something intentional to encourage their use and also increase the difficulty, but you're right, this behavior is obscure, I'll put a message as you suggested
I appriciate that you released the android version for free. I enjoyed it and ended up buying the desktop version today. I also appriciate that this game is pretty lightweight since I don't have high-spec devices.
Fun game! But one thing I've been annoyed is that the exit. I accidentally touched it many times. I'd be happy if there is a dialog box before a session actually exits.
But I guess it's an intentional design to increase the difficulty of the game ? If so, I won't argue anymore. But if not, I really want the game to show a confirmation dialog when the character touches it.
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Good game!
Hello, i played this game on crazy games, and it was really fun, my only criticism is that once you have maxed out all of the cards, you cant level them up anymore, so I would revamp the leveling requirement to exponentially get higher and higher, rather than it just being the level multiplied by 3.
hi, thanks for the feedback,
about map size, I think you'll like the next map I'm working on, it won't have borders, infinite size xD
about improving the appearance of the maps, yes, it is in my todolist to add elements, to improve the atmosphere as you commented
about losing items, it's something intentional to encourage their use and also increase the difficulty, but you're right, this behavior is obscure, I'll put a message as you suggested
again, thanks a lot for the feedback ;)
I appriciate that you released the android version for free. I enjoyed it and ended up buying the desktop version today. I also appriciate that this game is pretty lightweight since I don't have high-spec devices.
Fun game! But one thing I've been annoyed is that the exit. I accidentally touched it many times. I'd be happy if there is a dialog box before a session actually exits.
I'm glad you liked it
add a confirmation dialog when touching the exit button during the game?
Not the button, I mean this:
But I guess it's an intentional design to increase the difficulty of the game ? If so, I won't argue anymore. But if not, I really want the game to show a confirmation dialog when the character touches it.
ow, got it
this has option in the settings screen:
"Activate Portal"
By default, this is the behavior, when entering the portal it is activated
there are 2 other options:
Action: a button appears to activate
Channeling: you need to stand still for 1.5 seconds
in the mobile version there is no "Action" option
thanks for the feedback
any other feedback or anything you would like in the game, feel free to leave a comment on discord
My bad, I should have investigated the game carefully. English is not my native language, and I didn't even know what "portal" means.
Anyways thanks for your help :)